Multi- Phase Drawing Package Development

01
Coco Attraction
My most recent project was on the Coco team generating packages for the boat ride coming to Disney's California Adventure. From the early phases of design, I coordinated directly with the Creative Director to develop the vernacular for the interior facades and worked with artists to generate the look for the interior renderings all the way through to the 60% CD packages.
02
Pride Rock Land
I worked from the Concept to Design Development phase on the new Lion King-themed land coming to Disney Adventure World in Paris. It was my first project at this site, and I learned a lot about how drawing packages are generated for the Disneyland Paris projects through multiple phases, as well as coordination between DOWs relating to attraction design.


03
Avenger's Campus
I joined the Avenger's Campus team from the feasibility phase through opening day to deliver four buildings- a table service restaurant, area restrooms, merchandise store, and back of house support space. The WDI team specified the interior finishes for the buildings and coordinated with an outside AOR on the bid and construct packages to ensure they met Disney drawing standards.